After timetablebuilder.com, I have a few project ideas lined up. One of them was inspired by my little bro, who invented “Memory Connect 5” with his friends (yes, from Sci One). Basically, it’s Connect 5 with a twist: players don’t see the game board.
Instead, a moderator keeps track of where the players placed their pieces, and informs the players when they make invalid moves.
The way my bro plays is, is the players take turn calling out coordinates. Point the game: things get really fun after 10 moves or so.
As an addicted programmer who is also crazy over Connect 5, I offered to write a program for my bro (and then bean him in his own game!).
Maybe I will also write an AI in case my bro decides he’s too cool to play games with me. In which case I will have an even greater satisfaction if my AI beats him XD
Here’s a cool dude’s site on Connect 5 AI, with a horrendous but generously shared source code. His AI is ok; I beat it on 2nd try. But this source code would help me a long way in my own development, since I have very limited or non-existent experience in AI, networking, or even graphics…
Much cleaner code can be found here.
But TTB first!
PS. This topic and similar others are continued on my tech blog: